Project "O" Notes

While uniting the races, humanity has left its territory unguarded, and is now under seige by the Nether. Vellu Arian has been entrusted once again with a great responsibility for her previous triumph of bringing together the races. Reclaim lost territories taken from the Nether, as well as establish a total defense to guard the human isle against the Netheral invaders.

Adventure based game. Tagged with Mass Effect, XCOM. Additional inspiration drawn from Claymore, Attack on Titan.

More to be added ...

Inspired Features
Mass Effect Series

'' - Rallying an army to fight against Reapers. (Substitute Reapers with Nether.)''

 XCOM

'' - Raise individual heroes to fight along side with, as well as to leave within a 'Team'. ''

'' - Heroes will remain a blank canvas recruit until experienced to battle. Can be customized individually with accessories and gear, as well as weaponary.''

- Heroes will have classes depending on their race. Heroes will begin at lowest rank, and upon reaching a new rank will allow the player to choose perks for the heroes class. No hero is able to reach Grand Hero rank unless having a majority of their grinding experience with Vellu Arian.

Claymore

'' - Claymores, (Substitued with Heroes) will be stationed in assigned towns, cities, regions to protect. ''

Attack on Titan

'' - Once Nether Storm has begun, enemies released from Netheral rifts will be overwhelmingly difficult. Titans, (Substituted with Shade Directorate affiliates) will act as difficult bosses that remain until defeated''.

More to be added ...

Features
- Project will feature all of the races

- Vellu Arian has retained her knowledge, as well as experience through her previous adventure in uniting the races. Due to this, she will be unopposedly the strongest hero at the players' disposal, and primarily used in the beginning of the game. (No raised hero unit will come close to power comparison with Vellu Arian.) However, heroes will not be regarded as useless despite this. Vellu Arian will be the players' almost guranteed way to reclaim lost territory, or defend existing controled territory.

- Heroes will provide as a neccessity to the projects' function. Once a town has been liberated from the Nethers' grasp, it will require protection using heroes. While heroes are protecting a town, they will slowly gain experience, at no greater a pace than if they were being used offesnively. Heroes, recommendingly, will be able to be placed together to form parties to fight together once threats arise. Heroes can be placed in three different categories: Heroes assigned to Assault will venture forth to aid in reclaiming lost territory. Those assigned to Defense will remain in selected allied areas. (e.g Town, City, Point of Interest, Capital.) If attacked, they will respond immediately, and attempt to defend the attacked location. The last group heroes may be placed in are those traveling with Vellu Arian. Heroes accompanying her will receive increased experience, as well as bonus statuses when leveled. They will as well be capable of becoming a Grand Hero. (Grand hero rank only obtainable through Vellu Arian's group.)

- As more territories are reclaim, funding will increase, as well as specific resources will be claimed in accordance with the recaptured town, city, point of interest, or capital. Towns once captured will provide a hero, as well as spawn heroes over time to be used at the players disposal. Cities will provide massive amounts of funding and resources. Points of interest will be unique in what they provide if captured, or prove to have serious negative consequences if lost to the enemy. At one point in the game, the capital will be established, Juronto. Juronto will act as a city, but while pushing the story foward will also begin Retaliation phases.

- In the Retaliation phases, the dffficulty of the game will be pushed dramticaly. The Nether will begin to counter-attack, spawning rifts that will need to be destroyed in order to cease Netheral enemies. Netheral enemies will be powerful foes that will prove to be a challenge to Heroes, acknowledging if they've been trained and leveled properly. Every so often, a massive anomaly will be detected, hinting a member of the Shade Directorate is approaching. Shade Directorate members will prove to be far more powerful than regular Netheral beings, and will if not a full group of high ranked heroes, need the players' attention using Vellu Arian. If a rift is left open for too long, Moriah will be spawned. Far too powerful, any battle against her would be meaningless, providing as an impassable enemy that won't go away until all rifts are destroyed.